FAQ

From Valkyrien Skies Wiki
Revision as of 17:43, 30 October 2022 by Rubydesic (talk | contribs) (Update FAQ)

General

How do I use the mod?

See the official Tutorial (VS1) and Community tutorials.

Is the mod compatible with other mods?

See Compatibility list.

Is this mod going to be updated to Minecraft version X?

The mod is currently available for 1.16.5 (In alpha state). All major versions above 1.16.5 will eventually be supported.

How to get the unreleased development version of VS2?

Warning: Development version may not be working. It is in development. Do not make bug reports.

If you want the latest development version (1.16 forge/fabric), download it from the "Packages" section on the right-hand side of the github page for VS2. Choose either forge/fabric and then download the JAR file all the way at the bottom of the list.

You might also want the unreleased development version for Eureka, just follow the same steps.

Is 1.12 still going to receive updates?

No, but if anyone is interested in porting VS2 to 1.12 we can answer questions in the Discord.

Is this mod going to be backported to Minecraft version X?

No.

Is VS a standalone mod?

No, but we have a auto-installer that will install everything for you.

Is there an official server?

Not yet, but it's planned. It will be hosted at valkyrienskies.org

Ships

Can I create a very large ship?

Yes, you can. The maximum size of a ship is currently 256 chunks x 256 chunks

Do boats exist yet?

Yes! While visually water is still present inside the boats, they do float.

Where are the blocks of the ship stored?

In an area colloquially known as the 'shipyard', from the coordinates -28672000 <= X <= 28672000, and 12288000 <= Z <= 28672000

Physics

Do blocks have weight?

Yes, and you can configure it via a datapack.

What units are used?

Unless otherwise noted, all units are SI units. Kilograms for mass and Newtons for force.