FAQ: Difference between revisions

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==General==
#REDIRECT [[Help:FAQ-vs1]]

===<u>How do I use the mod?</u>===
See the official [[Tutorial]] and [[Community tutorials]].

===<u>Is the mod compatible with other mods?</u>===
See [[Compatibility list]].

===<u>Is this mod going to be updated to Minecraft version X?</u>===
The mod is currently available for 1.16.4 (In alpha state). All major versions above 1.16.5 will eventually be supported.

===<u>How to get the unreleased development version of VS2?</u>===
'''Warning: Development version may not be working. It is in development. Do not make bug reports.'''

If you want the latest development version (1.16 forge/fabric), download it from the "Packages" section on the right-hand side of the [https://github.com/ValkyrienSkies/Valkyrien-Skies-2 github page] for VS2. Choose either forge/fabric and then download the JAR file all the way at the bottom of the list.

You might also want the unreleased development version for [https://github.com/ValkyrienSkies/eureka Eureka], just follow the same steps.

=== <u>Is 1.12 still going to receive updates?</u> ===
No, but if anyone is interested in porting VS2 to 1.12 we can answer questions in the Discord.

===<u>Is this mod going to be backported to Minecraft version X?</u>===
No.

===<u>Is VS a standalone mod?</u>===
No, but we have a auto-installer that will install everything for you.

===<u>Is there an official server?</u>===
Not yet, but it's planned. It will be hosted at <code>valkyrienskies.org</code><br />

==Contribution==

===<u>How do I translate the mod?</u>===
Please view the following wiki page: [[Dev:Translating the mod]]. Thank you so much for your contribution!

==Ships==

===<u>Can I create a very large ship?</u>===
Yes, you can. However the default blocks limit for a ship is 15000 blocks. You can change this value by doing <code>/physsettings maxshipsize 15000</code>, or going in the config, depending on the version you're using. Furthermore, '''there is a hard cap of ship size''' at 32x32 chunks.

===<u>Do boats exist yet?</u>===
Yes! While visually water is still present inside the boats, they do float.

=== <u>Where are the blocks of the ship stored?</u> ===
In an area colloquially known as the 'shipyard', from the coordinates X = 5119888 to X = 5120112, and Z = -112 and higher

==Physics==

===<u>Do blocks have weight?</u>===
Yes, and you can configure it via a datapack.

=== <u>What units are used?</u> ===
Unless otherwise noted, all units are SI units. Kilograms for mass and Newtons for force.

== Common Problems ==

=== <u>Note a common problem.</u> ===

Revision as of 13:11, 30 October 2022

General

How do I use the mod?

See the official Tutorial (VS1) and Community tutorials.

Is the mod compatible with other mods?

See Compatibility list.

Is this mod going to be updated to Minecraft version X?

The mod is currently available for 1.16.4 (In alpha state). All major versions above 1.16.5 will eventually be supported.

How to get the unreleased development version of VS2?

Warning: Development version may not be working. It is in development. Do not make bug reports.

If you want the latest development version (1.16 forge/fabric), download it from the "Packages" section on the right-hand side of the github page for VS2. Choose either forge/fabric and then download the JAR file all the way at the bottom of the list.

You might also want the unreleased development version for Eureka, just follow the same steps.

Is 1.12 still going to receive updates?

No, but if anyone is interested in porting VS2 to 1.12 we can answer questions in the Discord.

Is this mod going to be backported to Minecraft version X?

No.

Is VS a standalone mod?

No, but we have a auto-installer that will install everything for you.

Is there an official server?

Not yet, but it's planned. It will be hosted at valkyrienskies.org

Contribution

How do I translate the mod?

Please view the following wiki page: Dev:Translating the mod. Thank you so much for your contribution!

Ships

Can I create a very large ship?

Yes, you can. However the default blocks limit for a ship is 15000 blocks. You can change this value by doing /physsettings maxshipsize 15000, or going in the config, depending on the version you're using. Furthermore, there is a hard cap of ship size at 32x32 chunks.

Do boats exist yet?

Yes! While visually water is still present inside the boats, they do float.

Where are the blocks of the ship stored?

In an area colloquially known as the 'shipyard', from the coordinates X = 5119888 to X = 5120112, and Z = -112 and higher

Physics

Do blocks have weight?

Yes, and you can configure it via a datapack.

What units are used?

Unless otherwise noted, all units are SI units. Kilograms for mass and Newtons for force.

Common Problems

Note a common problem.